FIFA Street is a forthcoming game in EA Sports’ FIFA Street franchise based on street football. It will be the first such game in almost four years, and a reboot for the series. FIFA Street is being developed by some of the same team behind FIFA 12, including creative director Gary Paterson, and will use the FIFA 12 game engine. Sid Misra, the line producer for FIFA Street, promised “the first true quality street football experience.”
Platforms: PlayStation 3, Xbox 360
Release date: March 30, 2012
Review: In an effort to make the game more “authentic”, the stylised cartoon-like visuals of previous games in the series has been dropped in favour of a more realistic look, though there will still be the same emphasis on skill moves and tricks. The focus is once again on fast-paced games involving small teams of five or six players per side, one-on-one, and game modes based on panna and futsal also included. As with the previous games in the series, skill moves are an important element of gameplay. FIFA Street will feature twice as many tricks as are possible in FIFA 12, with much greater variety, and over 50 more than its predecessor FIFA Street 3. Other new features will include improved one-touch passing, a feature called Street Ball Control, and a new “ATTACK” dribbling system.