Earlier today, another news broke out from the gamingsphere, this time, about IGN’s unnamed source claiming Playstation 4’s specifications giving more credibility with the past rumors we’ve gathered that it’ll use an AMD-Radeon setup for its CPU / GPU components. Question is, will it be enough to support future titles until the end of this decade?
Sony’s Approach For Playstation’s Hardware Design
Specswise, it’s obvious that Playstation 3’s CPU is ahead over its rivals i.e: Xbox 360 & Wii, in terms of processing power, as stressed out by most pundits after the console’s debut on 2006. Undoubtedly, Sony’s decision of working with IBM to design their own 3.2GHz Power-PC-based microprocessor has paid off able to run up to 100 gigaflops on double-precision mode – something even Xbox 360’s Intel-based CPU won’t achieve at that time. Probably, this approach may appear to be an ‘overkill’ but as it turns out, the case wasn’t like that since Sony picked a not-so monstrous GPU to pair with its CPU – the GPU-RSX Synthesizer — based from the later version of GeForce 7 series – clocked at 550MHz. Later on, Sony revised its GPU shrinking its size to decrease its power consumption, which is seen when the Slim PS3 was revealed on 2009. The long of the short of it, Sony seems to be that type of company who will go for that extra mile just to inject its console with the best hardware specifications so it’ll last for another generation. Just for emphasis, you can also insert the specs of PS Vita here and see how it leapfrogs the hardware of its rivaled 3DS.
Do We Have The Same Picture For PS4 Today?
According to the rumors we have right now, the CPU of PS4 will utilize AMD A8-3850 based from the latest Llano architecture for AMD’s fusion chipset clocked at 2.9GHz. And since this is a fusion APU chip, it has its own GPU – the HD 6550D clocked at 600MHz. Now, things go more interesting when the unnamed source revealed Sony will equip PS4 with another GPU, this time, it’s a dedicated HD 7670 chip clocked at 1GHz and 1GB VRAM that supports DirectX 11. Unquestionably, this type of design is something we haven never seen on any gaming device today. Its closest kin would be those fusion-based laptops coming from AMD using an APU chipset and a dedicated GPU, which prove itself to work really well compared with its rival Intel which up today haven’t yet released any “fusion” type of processors.